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Lockpicking Minigame System

palinoia gamedev - Apr 10, 2018
13
4.62 out of 5 stars(13 ratings)
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Simple to implement Lockpicking Minigame System with Gamepad Support

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Video: https://youtu.be/ufwKe5Hdh_Q Demo: Windows Help: PDF / Discord

This pack contains all you need to add simple lock picking minigames, similar to those in Fallout or Skyrim. Beside the Lockpick-Blueprint, this pack contains a Lock-Component for locked objects, a Lock-Picking-Component to add to your player Blueprint and an example Door-Blueprint. Now with the new version, there's also a Lockpick-Box-Blueprint that can be placed in the level. The minigame is created for mouse and gamepad input. Furthermore a gamepad vibration is already built in. The minigame has three difficulties, which also can be extended or adjusted.

Demo meshes, textures, materials, and sounds are already integrated and can easily be exchanged.

All Blueprints are clean, well structured, and commented.

Technical Details

Version 2.0:

  • Changed to a component based system for an even simpler implementation
  • Added collectible lockpick box blueprint
  • Added structure for easy finetuning
  • New lock mesh and materials
  • General improvements

Features:

  •  Lock-picking minigame blueprint with 3 different lock difficulties
  • Interaction component for character blueprint
  •  Component for locked objects with example blueprint
  •  Example mesh (Textured), audio-files, and user interface

Number of Blueprints: 6

Input: Mouse & Gamepad

Network Replicated: No

Supported Development Platforms: PC, Mac, Linux, Consoles

Supported Target Build Platforms: PC, Mac, Linux, Consoles

Tested Platforms: PC, Mac