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minifloppy - Mar 25, 2021

Host and join lobbies without loading into a lobby map — straight from the main menu.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Lobbyist provides a flexible framework built on top of online beacons to manage lobbies without loading into a different level—straight from the main menu.

Try the demo before you buy - Join the Discord

Technical Details


  • Improved player experience. Let players create and join lobbies without leaving the main menu, saving annoying blocking loads.
  • Easy to use. Lobbyist provides a simple yet powerful framework for you to build upon in both Blueprints and C++.
  • Supported and tested. The plugin is actively used in a game live on Steam and Xbox, and will receive all the needed lifetime updates.
  • Multi-platform support. Lobbyist works seamlessly with multiple online subsystems (such as Steam, Xbox Live, etc.) and supports local testing for fast iteration.
  • Example project. The example project implements a fully-featured lobby system including a server browser, player kicking, chat and more that you can use as a base for your own game.
  • Source code & docs. Lobbyist comes with full, heavily commented source code and extensive documentation to help you get started quickly.

Development Platforms: Windows, Mac, Linux.

Target Platforms: Windows, Mac, Linux, Xbox (but should also work on PS and Switch).

Documentation: Online Docs

Example Project: Download