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Loadout System

FoxStar Games - Oct 12, 2021
Not Yet Rated

Customizable weapon system with unlock criteria (Support Multiplayer)

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.


Playable Demo


Quick video:

Unlock Criteria

Combat Record with respawn

Compare stats



Add Weapons, Lethal, and Characters through a Data Table. I do not have character animation for weapon and lethal. This is for you guys to add your own animation and setup weapon/lethal blueprints. I have setup deploy button for spawn in game with weapon and lethal included spawn point where you can spawn specific location. There no game mode, firing, team setup, throw grenade, knives attack ect.

There is save and load system. You can save combat records using a weapon that is equipped and switching primary to secondary weapon also level up while using them.

Automatically save:

  • After purchase/Unlock
  • Add cash
  • Select weapon/attachment
  • Select lethal
  • Choose character
  • Deploy
  • Exit to Menu/Redeploy

Technical Details


  • 100% Blueprints
  • Save/Load
  • Purchase system
  • Notification
  • Unlock system
  • Compare weapon stats
  • Switch weapon/lethal
  • Spawn player on a specific location with camera view
  • Level up weapons
  • Character XP with rank

Main Menu

  •  Quick match
  •  Server browser
  •  Customize weapon
  • Combat records
  • Leaderboard (Local)

Number of Blueprints: 8 (Other) 10 (Weapon) 17 (Attachment) 2 (Lethal)

Input: Keyboard and Mouse

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Haven't tested it but it should work

Documentation: Yes