These materials allow you to simulate contained liquids using the included meshes or your own props (flasks, weapons, bottles, glasses etc.)
This assetpack includes a variety of meshes, materials and effects to bring your liquids to life (or at least AUTOMATICALLY animate them).
VIDEO: https://youtu.be/uo0Oz6azLh8
TUTORIALS :
Easy to use : Add your mesh to the scene (directly in the level, attached to a component, in sequencer) and attach to it a niagara system to control the liquid in real time.
Choose from 23 meshes, 13 glass materials, and 13 liquid materials (all interchangeable and customizable!) or create your own to get exactly what you want.
Features:
Type of Emitters: CPU, GPU (just switch if needed)
Number of Unique Effects: 3
LODs: (Yes)
Number of Materials: 9 Materials + 34 material instances
Number of Textures: 28
Number of Blueprints: 10
Number of Unique Meshes: 59
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: COMING SOON (tutorials)
Important/Additional Notes: Support : [email protected]