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LiDAR Point Cloud

Epic Games - Code Plugins - Dec 10, 2019

Import, visualize and process point clouds acquired from laser scanning devices.

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin has been developed to aid Unreal Engine 4 users in importing, visualizing and processing of point clouds acquired from laser scanning devices.

You can find a LiDAR Point Cloud sample here:

UE-Only Content - Licensed for Use Only with Unreal Engine-based Products

Technical Details


  • Native support for drag-and-drop importing
  • Support for ASCII (TXT, XYZ, PTS) and LAS files
  • Runtime importing and exporting of data
  • Asynchronous importing of data
  • Supports Dynamic Shadows, both as a caster and a receiver
  • Dynamic Level-of-Detail system and GPU streaming allow for loading large assets
  • Multiple coloration techniques (like RGB, Intensity, Elevation, Classification)
  • Rendering data as points or splats
  • Allows asynchronous, runtime data modification
  • Blueprint support
  • Implements Eye-Dome Lighting technique, to improve shape accentuation
  • Extensive Color Adjustments