Landscape Pro 2.0 Auto-Generated Material

STF3d - Materials - Sep 7, 2021

High-Quality Landscape Material with Lots of Features, many Meshes, Textures, and Know-How.

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Video Presentation + Feature 1

Video Feature 2

Video Performance


Hello Everyone.

Landscape Pro 2.0 is just released and is now much more optimized for open world maps. Check out the performance video. Our as-of-yet biggest submission is designed to be a great time-saver for every indie developer and professional studio alike.

Our auto-generated LandscapePro Material was created over a process of more than 2 years. In this time, a lot of R&D was spent trying to find out the best techniques to create a Landscape Material that is both highly performant and beautiful to look at, while saving you as a developer huge amounts of time.

As you can see in our video, rocks will be drawn automatically without distortion and offer high detail due to the implementation of tessellation into the material. There is a total of 7 Landscape Layers included, each assisting you in the placement of different prop groups (plants, stones and other objects) across your landscape. We have also included trees with wind support, ground plants, ferns, grasses and water materials. LandscapePro is highly customizable, so you can feed your own content into it easily. Considering all the hard work that has gone into it, we think it's a fair deal; we love video games - and we know how much it helps if you don't have to do every bit of the work all by yourself. Just focus on what you really want to do!

Technical Details

FIXES 03/29/2019:

  • Landscape Pro v2.0 added
  • Landscape Pro performance +30%
  • added non tesselated landscape material
  • added full procedural foliage placement with collition
  • Fixed LODs for all meshes
  • Fixed overdraw for all meshes
  • Fixed lightmaps for all meshes

Landscape Layers:

  • Grass with dirt
  • Pure grass
  • Dirt
  • Rocks
  • Rocks2
  • Wet Rocks
  • Forest
  • A special rock layer for landscape slopes


  •  26 Materials
  •  86 Meshes
  •  173 Textures
  • 13 Material Functions
  • 123 Material Instances
  • 5 Texture Cubes (For TestMap)
  • 2 Demonstration Levels
  • Texture Sizes: 1024 to 4096
  • Each Mesh comes with 2-3 LODs
  • 7 Landscape Layers
  • Fully auto-generated rock surfaces

Supported Development Platforms: PC, Mac

Supported Target Build Platforms: PC, Mac

Supported Engine Versions: 4.18 through 4.24.