Three different 8K landscapes, with configurable material parameters and different material instances for variety
Playable demo ("Shipping" build, quality set to "High", performance will differ from in-editor)
Three different 8K (8 km x 8 km, 1 meter per vertex) landscapes with configurable material parameters and material instances for variety.
Beautiful appearance, simple and organized setup.
Note: UE5 sometimes shows a red message about texture streaming pool size. To fix that, run the console command r.Streaming.PoolSize -1 and Unreal will auto-manage the pool size correctly.
Number of Unique Meshes: 3 terrain heightmap meshes
Collision: Yes - landscape collision auto-generated by Unreal's landscape system
Vertex Count: 8129 x 8129 vertices terrains
LODs: Yes - landscape components LODs auto-generated by Unreal's landscape system
Number of Materials and Material Instances: 3 materials and 11 material instances
Number of Textures: 10 textures
Texture Resolutions: 8129 x 8129 for terrain masks, other textures vary from 2048 to 8192
Supported Development Platforms: Tested on Windows
Mac: Not tested