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KKDamageUI

CYC - Code Plugins - Sep 4, 2023

An ActorComponent that displays damage and supports NetReplication; 一个可以显示伤害的ActorComponent,支持NetReplication;

  • Supported Platforms
  • Supported Engine Versions
    5.2
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This is a damage display plugin written in C++, support custom extension, net replication function, including code comments and blueprint extension;

Also provides a network running example, you can open /KKDamageUI Content/Map_Example to see theexample;


这是一个使用C++编写的伤害显示插件,支持自定义扩展,网络复制功能,包含代码注释和蓝图扩展的方式;

同时也提供了一个网络运行实例,你可以打开/KKDamageUI Content/Map_Example查看使用示例;

Technical Details

Features:

  •  An ActorComponent displays Damage and supports extension and network replication / 一个ActorComponent用来显示Damage,支持扩展和网络复制
  • Sample code is included / 包含了示例代码

Code Modules:

  • Core [Runtime]
  • CoreUObject [Runtime]
  • Engine [Runtime]
  • Slate [Runtime]
  • SlateCore [Runtime]

Number of Blueprints: 2

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Win64

Documentation: 

  • View sample projects and code comments / 查看示例代码和注释

Example Project: 

Sample Project File

Important/Additional Notes: