Kinetic sculptures, tiles, patterns
Blueprint created for manipulating the skeletal mesh at runtime.
Please test the package (in the link below) before purchasing.
Package Note: With VR Headset (HTV vive) you can switch FP Character / VR character by pressing "shift +V"
Number of Skeletal Mesh: 9 Total
Number of Static Mesh: 6 Total
Number of Blueprints: 3 Master Blueprints, 8 child Blueprints for each tile total.
Textures: 2048x2048, 2 total.
Supported Development Platforms:
Important/Additional Notes: If you have any questions, you can contact me: firstname.lastname@example.org