KCF Image based particle location[ Niagara / Cascade ]

KCF - Sep 12, 2020

This is a module that generates the position of the particles based on the image.

  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Technical Details


  • Generate particle position based on image
  • Niagara Module Script
  • Niagara Data Interface
  • Niagara Module Script
  • Cascade Module
  • It is very fast because the cache (Image-based particle position) is created in advance in the editor.
  • It works lightly even when used in mobile game 

Code Modules:

  •  Image Based Particle Location Module : KCF_IBPL (Runtime)

Number of Blueprints:

  • 1(4.24-4.25)

Number of C++ Classes:

  • 3(4.24-4.25) / 2[4.23]

Network Replicated:

  • No

Supported Development Platforms:

  • All platforms supported by Unreal

Supported Target Build Platforms:

  • All platforms supported by Unreal


Important/Additional Notes: