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K Means Clustering

Cyrus365.com - Code Plugins - Dec 3, 2023

Provides robust K Means clustering capabilities. Cluster your game data into meaningful groups.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Demo(Packaged .exe) | Overview Video(3Mins) | Tutorial Video(21Mins) | Super Quick Start Guide | Technical Documentation | Discord Support


Provides robust K Means clustering capabilities right within the editor. Cluster your game data into meaningful groups for analysis, AI behavior design, procedural content creation and more. Includes multi-threaded 2D & 3D clustering for performance along with Blueprint nodes for easy access.


Features:

✅ Perform fast K Means clustering in 2D & 3D directly on point datasets

Multi-threaded processing handles large data sets without blocking game thread

Blueprint nodes give you easy access for scripting cluster analysis

Easy tune number of clusters, iterations and convergence criteria

✅ Get callbacks when clustering calculations complete

✅ Helper methods to generate random input point sets

✅ Extendable C++ API for advanced use cases

Technical Details

Features:

✅ Perform fast K Means clustering in 2D & 3D directly on point datasets

Multi-threaded processing handles large data sets without blocking game thread

Blueprint nodes give you easy access for scripting cluster analysis

Easy tune number of clusters, iterations and convergence criteria

✅ Get callbacks when clustering calculations complete

✅ Helper methods to generate random input point sets

✅ Extendable C++ API for advanced use cases


Code Modules:

  •  C3_KMC [Runtime] (Also Can Use in Editor Mode)

Number of Blueprints: 1

Number of C++ Classes: 8 Classes

Network Replicated: No (But it is easy to replicate)

Supported Development Platforms: Win64, Mac, Linux

Supported Target Build Platforms: Win64, HoloLens, Mac, IOS, Android, Linux, LinuxArm64, TVOS

Video: Overview Video(3Mins) | Tutorial Video(21Mins)

Documentation: Super Quick Start Guide | Discord Support | Technical Documentation

Example Project: Demo(Packaged .exe)