JOMM Modular build tools

JOMM - Oct 17, 2020

Several blueprint actors that make building large modular scenes easier and use Hieracheal instances to increase optimization

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.25
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
  • JOMM modular tools from JUST ONE MORE MINUTE is a set of blueprints designed to speed up level design and give you control over the building and editing process.
  • Works with almost any static meshes; use your own, marketplace or practise with the included modular set of 27 meshes.
  • Build up walls, floors, ceiling easily. add to them, change the mesh, move them, create gaps, all quickly and easily.
  • Arrange ground clutter, random wall structures, stacks of crates etc with the greebles tool.
  • Lay down full sets of lights, both static meshes and spotlight component together in a grid (for example 50 ceiling lights in a large factory room); make changes to the light cone, brightness, temperature, attenuation and it changes all of them at once. Dynamic lighting tweaked to be performance friendly.
  • All the array tools make use of hierarchical instance static meshes and support LOD to help performance.


Demo/ basic tutorial video

Technical Details

Features:

  •  Array_mesh: Use to quickly build up walls, floor, ceiling and other regular structures.
  •  Array_Lights: use to lay out an array of static meshes and the dynamic lights together in a performant, easily editable way; options from shadow casting, ambient light, temperature and attenuation.
  • Array_Dual layer: similar to array mesh but for sets of meshes occupying the same pivot point (for example a floor mesh and a support mesh)
  •  Array_greebles: Arrange many different meshes in random order, rotation and spacing.
  • Array_mirrored: Save having to use two array_meshes in circumstances requiring a flipped mesh such as left and right railing on a walkway.
  • Array_4way: Ideal for placing the 4 corner meshes of a room design, repeating upwards as high as you wish.
  • simple_door: Included in the example modular pack is a simple automatic opening door.

Number of Blueprints: 7

Number of Static Meshes: 27

Number of Material instances: 40