Japanese Meito [Katana]

KaminariGames - Weapons - Mar 4, 2019

From the real Japanese sword, 10 historically valuable and popular pieces are reproduced realistically with 3D models. Besides using it in the game, it is a high-quality asset that is fun to watch!

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Video Preview:https://youtu.be/u-aUF-U61ZY

The luxury 10 lineup including national treasure is described below.

Japanese cavalry sword(Tachi):

  • Mikazuki Munechika(National Treasure)[tachi01]
  • Kosetsu Samonji(National Treasure)[tachi02]
  • Shishio[tachi00]

Japanese sword(Uchigatana):

  • Kasen Kanesada[katana00]
  • Ishida Masamune[katana01]
  • Seishu Kuwanajyu Muramasa[katana02]
  • Honebami Toshiro[katana03]

Japanese dagger(Tanto):

  • Kenshin Kagemitsu(National Treasure)[tantou00]
  • Monoyoshi Sadamune[tantou01]※ There is no hand guard model

Japanese large sword (Otachi):

  • Taro Tachi [ootachi00]

others props

  • Sword table, Sword Pillow, rocks, mat, figure(3 pose)

Existing swords elaborately restore and create the original with some assets in case no existing parts.

The model is divided into a blade, a hilt, a hand guard, and a scabbard.

In addition, we also pack some assets that can be used for background production, such as the table on which the sword is placed.

Even with light polygons, it sticks to the appearance and creates it, so you can use it not only in game production but also in non real time rendering.

Please enjoy shining beautiful swords in your project!

About the production:


Technical Details


  • 10 sword models
  • 10 props models
  • Associated Material and Texture maps

Texture Sizes:

  • sword/cavalry sword/dagger
  • blade/scabbard: 2048x2048
  • hand guard/grip: 1024x1024
  • large sword
  • blade/scabbard: 4096x4096
  • hand guard/grip: 2048x2048
  • other props:
  • 1024x1024~2048x2048

PBR: Yes(Base color/Norma/Metallic/Roughness/AmbientOcclusion)

Scaled to Epic skeleton: Yes

Collision: Yes,automatically generated

Vertex Count: 3690-2511verts(6586-4532tris)for swords

LODs: No

Number of Meshes: 53

Number of Materials and Material Instances: 48Materials

Number of Textures: 144

Supported Development Platforms: PC

Supported Target Build Platforms: PC

Documentation Included: No

Customer support: