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Inventory System Pro

Hydrolysis Studio - Blueprints - Aug 16, 2021

This pack contains a complete inventory system, which provides fundamental features of making games with inventories, containers, items, currency, password lock, pickups, widgets, placement system, attribute system, save & load system, debug system, etc.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

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This pack contains a complete inventory system, which provides fundamental features of making games with inventories, containers, items, currency, password lock, pickups, widgets, placement system, attribute system, save & load system, debug system, etc. It allows players to pick, take, deposit, split, collect, move, drag-and-drop, fill, restock, sort, drop items or coins. This system can be perfectly integrated with your game.


Demo:

Documentation:

Features:

  • All done with blueprints and have been commented and properly arranged.
  • Provides fundamental functions to implement most of features you may need.
  • Includes inventories, containers, items, currency, password lock, pickups, widgets, placement system, attribute system, save and load system, debug system, etc.
  • Allows players to pick, add, insert, take, deposite, split, collect, move, drag-and-drop, stack, fill, restock, sort, remove, drop, random items or coins.
  • Clear, expressive and organized UI layout with nice widgets and animations.
  • Input Hints system, which contains widgets for input keys and dynamic refreshment.
  • Placement system, it allows players to rotate and place items.
  • Save & Load system for inventories, containers, pickup and player.
  • Debug system, which provides tons of data in real-time.
  • Full gamepad support.

Technical Details

Input:

  • Mouse & Keyboard
  • Gamepad

Assets:

  • 52x sound wave, 16x sound cue
  • 31x bluprint class, 21x widget blueprint, 11x enumeration, 13x structure
  • 53x static mesh, 1 skeletal mesh
  • 224x texture, 131x material, 20x material instance, 4x material function
  • 2x level

Network Replication:

  • No

Platforms:

  • Windows / MacOS

Support:

  • HydrolysisStudio@Outlook.com

Links: