Adds Blueprint support for Asynchronous Messaging with NNG™ next generation of nanomsg™ Software
This plugin enables asynchronous, broker-less messaging using NNG™ next generation of nanomsg™ software from the Blueprint visual scripting system.
The delivered assets provide transporting messages over a network and can be used in games to enable direct machine-to-machine communication, internet of things integration, or interaction with, e.g., an enterprise service bus or an event bus/broker resp. Other use cases could include data streaming or instant messaging from or into a game.
Features:
Code Modules:
Number of Blueprints: 4
Number of C++ Classes: 7
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows (Win64)
Documentation:
Additional Notes: