Inferno Phoenix

Mikael Art - Characters - Apr 17, 2024
Not Yet Rated

Rising from the ashes of ancient battles, a creature of unparalleled magnificence and fiery majesty.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

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Animation Preview

Built from the ground up for game engines, meticulously crafted for optimal performance and visual appeal. Each feather on the wings and tail is individually added to perfectly harmonize with the included flutter and fire effects. Placed in the right setting, this creature ensures an impactful experience for your players.

The character comes with:

  • Main model + 2 LOD meshes, clean and optimized.
  • Two high-quality PBR texture sets.
  • Body & feather material with a captivating flutter effect.
  • Dynamic fire particle effect for the skeleton.
  • 31 animations created using 'Cascadeur' (RIG file available upon request).


Technical Details


Vertex Counts

  • 21,3k
  • 13,8k (LOD1)
  • 7,8k (LOD2)

Textures (4096x4096)

  • Diffuse Orange (2x)
  • Diffuse Blue (2x)
  • Normal (2x)
  • Ambient Occlusion (2x)
  • Emissive (2x)

Animations (31x incl. 10x Root Motion)

### Animations have been made with 'Cascadeur' ###

  • Fly Attack Prey
  • Fly Fireball
  • Fly Forward (+RM)
  • Fly Forward Up (+RM)
  • Fly Gliding (+RM)
  • Fly Gliding Fast (+RM)
  • Fly Hit 01
  • Fly Hit 02
  • Fly Stationary
  • Fly Up (+RM)
  • Fly Up Show Off
  • Fly Up Show Off 2
  • Ground Fireball
  • Idle 01
  • Idle 02
  • Idle Show Off
  • Idle To Fly
  • Idle To Walk (+RM)
  • Run (+RM)
  • Run To Fly (+RM)
  • Walk (+RM)