A highly detailed Modular Set that can be used for Industrial Facilities, Sci-Fi Environments, Oil Rigs, Warehouses, and Underwater Scenes!
Help us Create a Better Future!
Every purchase of this pack helps to save our Ocean's, reducing the amount of trash that ends up there, helping to create sustainable fisheries, and preserving wildlife.
2% of all sales from this pack will be donated to https://oceanconservancy.org/
(As of July 2023, over $500 has already been donated. Thank you so much for your support!)
This Oil Rig was created, because there may be a day in the future when Oil Rigs will no longer exist and this highly detailed recreation of an Oil Rig can serve as a memory of how far we've come in preserving a better future for everyone.
Please Read all "Project Requirements" below before continuing. Thank you
This is an Incredibly detailed Modular Set with Blueprints to help make world building easier. Use for large environments, small environments, cinematics, gameplay, VR, and more! Assets are created at the highest quality in every aspect. We build the artwork with the idea in mind that our customers may use these assets in any way imaginable. So we provide the art at the highest quality and provide content and videos to help share quick tips for optimizing the work to perform on almost any platform.
** Unreal Engine Water Plugin - Must be enabled for our Water to Work
** Virtual Texture Streaming - Must be enabled for some textures to work
** Generate Mesh Distance Fields - Must be enabled for water foam build up around pillars and floatation devices
** Nanite - If Nanite is enabled, some Vertex Painted elements on the map will not display as intended
From the team and creator of PurePolygons and Downtown West Modular Packs!
The Oil Rig contains above water AND underwater assets for use in any aspect of the environment. Here's a small sample of some of the tools we have provided for simple environment creation
**UPDATE LOG - December, 18 2022**
Hardware Recommendations for Demo Maps Use (Standalone Assets are useable with any hardware)
Number of Unique Meshes: 480+
Collision: (Yes) Custom and Auto generated depending on complexity
Vertex Count: 20 - 600,000+
LODs: (Yes) When Necessary
Number of Materials and Material Instances: 21 Master Materials / 300+ Material Instances
Number of Textures: 400+ Textures
Texture Resolutions: 4096 x 4096