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Iconic Pickup Items

Unforgiven - Aug 18, 2015
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This pack contains a complete Blueprint framework to create Pickup items in your games right away. More than 30 Static meshes and 100% Drag and drop.

  • Supported Platforms
  • Supported Engine Versions
    4.8 - 4.25
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Preview: youtube.com/watch?v=D7xCVrNkYP8

Try the package for free here: gumroad.com/l/VfQZ


Since UE4.18 the apex plugin is disabled by default. Please activate it before adding this asset to your project!

(Thanks to user garnoch for pointing it out :D )


Iconic Pickup Items contains meshes from the most iconic platformer games. In this pack you will get many meshes such as stars, hearts, gems, bananas, pears, mangoes, sword, armor, bags with coins and a crate to use it to spawn items. Also, most of them can be customized changing the material instances to get the item you desire. It will also come with Blueprints to use the items right away in your games.


The Blueprint is very flexible and contains the following features:

• change the mesh

• change the material

• set a life span

• change the pickup animation

• change the rotation axis

• activate Magnetic pickup mode and change the range on the fly

• change the pickup sound.


In addition, you have the Spawner Blueprint, where you can change which pickups will spawn randomly, change if the spawn is a Drop or a Stationary item, change the spawn time that the item will be available to pickup and select if you want infinite drops or certain number of spawns. Lastly, you will get a Blueprint to get items from a crate. Change the impulse strength and the life span of the crate once it’s destroyed. Select the items you will get from the crate, and they will spawn once it’s destroyed. All the Blueprints are very easy to understand and are documented.

Technical Details

Physically­ Based Rendering: Yes

Number of assets: 24 Static meshes

Average Triangle count: 1552 ranging from 26 to 7290 triangles

Texture Resolutions: from 1024 to 2048 to change the size depending on your needs

Number of Materials: 35 materials (6 master materials and 29 material instances)

Collision: Automatically generated a box collider inside the blueprint to match the item dimensions

Intended Platform: PC and Mobile

Platforms Tested: PC

Documentation included: No

Technical specifications for Blueprints:

Number of Blueprints: 12


Technical specifications for Audio:

• Number of Audio tracks: 2

• Number of Audio Cues: 2

• How many sound FX: 2


More meshes to use: Keys, debuff, star, barrel, fungus, energy ball.

Added 1 particle system: Energy ball.

You are now allowed to use particle system on your blueprints.

Added Levitation feature for animation.

Added Rotation for all axis option.

Fixed Pawns allowed picking up items. Now is possible to use vehicles and if none is selected any kind of pawn is allowed to take the item.


Public domain assets:

bfxr.net

freesound.org/people/kevinkace/sounds/66779


Important/Additional Notes: Need some help or want to give some feedback? Email us at support@unfgames.com so we can improve our packages!