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iClone Unreal Live Link

Reallusion Store - Aug 27, 2019
4.5 out of 5 stars(115 ratings)
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Real-time Digital Humans & Animation System for Unreal Engine

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.27
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

New Features added on June 30th, 2021:

iClone Unreal Live Link now provides the highly efficient way to animate MetaHumans, face and body, or even voice lip-sync; all in one application.

iClone Unreal Live Link is FREE for indie studios and creators.

Check your eligibility:

Requirement: Users must have installed the full version of iClone 7 and 3DXchange 7 Pipeline to make this plug-in work.

The iClone Unreal Live Link plug-in is a plug & play character animation solution for Unreal Engine users. The solution fuses iClone’s intuitive character creation and animation systems, with Unreal Engine’s rendering power for virtual production, films, live performances, archviz, and games.


  1. This FREE iClone Live Link plug-in for Unreal is part of a wider solution. If you are not an iClone user yet, then you can try the 30-day fully featured evaluation HERE.
  2. The plug-in fully supports industry popular mocap hardware like Xsens, Perception Neuron, Faceware, iPhone, Rokoko, OptiTrack, Leap Motion, Qualisys. (additional purchase required).

Technical Details


1. Data Transfer

  • Supports Major Character Standards
  • Direct Asset Transfer: Character, Light, Camera, Prop

2. Auto Setup

  • Automated Digital Human Shader Assignment
  • Digital Human Shader Transfer & Parameter Mapping
  • Automatic Skeletal Mapping
  • Soft Cloth Physics Transfer: Cloth Physics, Character Collision Mesh
  • Prop PBR Material & SSS Shader Transfer

3. Animation Live Link

  • Professionally designed Animations from an Extensive iClone Motion Library
  • Motion Layer Editing with HumanIK Posing Control
  • Muscle Level Facial Editing
  • Timeline for Audio Lip-syncing 
  • Live-performance Capture for Face, Body, and Fingers
  • Animate Skin-bone Props
  • Link Existing Unreal Assets with Live Link Blueprint
  • Synchronously Control Camera FOV, DOF, Filmback and more

4. Sequence Recording for Unreal Non-linear Editing

Learn & Support: