The i3D.net Game Server SDK for UE4/UE5 provides an easy way for your game servers to communicate with our Game Hosting Platform, for quick and efficient deployment, scaling and management of game servers.
The i3D.net Game Server SDK for UE4/UE5 provides an easy way for your game servers to communicate with our Game Hosting Platform, for quick and efficient deployment, scaling, and management of game servers.
The i3D.net Game Hosting Platform supports game server deployments on our Bare Metal, with additional scaling into multiple Public Clouds (GCP, AWS, Azure), ensuring you never run out of capacity, even on those unexpected moments. With a rapidly growing global coverage, you can place your game server as close to your community members as possible.
The i3D.net Game Hosting ecosystem brings additional benefits, where you can make use of our anti-DDoS solutions, anti-cheat, and CDN for global build and game client distribution.
Features:
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 5
Network Replicated: No
Supported Development Platforms: Windows 32-bit (UE4 version only), Windows 64-bit, Linux
Supported Target Build Platforms: Windows 32-bit (UE4 version only), Windows 64-bit, Linux
Documentation: https://www.i3d.net/docs/one/
Example Project: Included in the plugin & on GitHub
Important/Additional Notes: -