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Horse Riding and Taming Kit

Genmindo - Sep 21, 2016
3.17 out of 5 stars(12 ratings)
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  • 42%

Whistle to call a horse into your game to kick, bite and throw off the players. Riding, feeding, mounting.

  • Supported Platforms
  • Supported Engine Versions
    4.11 - 4.19
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Pack comes with realistic mesh with clean topology and LODs, stylized mesh, 126 animations, high resolution textures and ready code for whistle, mounting, riding, feeding.
Rise, Ground scratching, Feeding, Shrugging head, Heavy breathing, Tail wave, Look around and different idle animations.
Kick attack, Bite attacks, Hits and Deaths. Hit and idle animations for each stand type. Transitions between every stand type. Additive animations with procedural look.
Bitten, Kicked and Get up animations with root motion for Unreal Skeleton.
Detailed mouth with tongue. Physics simulation: tail (animations are included), hair, footholds, reins.
Rider part uses the Epic Skeleton in this game ready kit. Thus, mannequin can be easily replaced by any character with a similar skeleton.

Forum Link:

Support email:

Technical Details

List of Features:

- Mounting/dismounting from both sides with smooth auto approaching to the horse (without teleporting the rider);

- Whistle to call the closest horse. Horse will auto follow the player;

- Whistle to get attention of the horse. Horse will keep direction of its head to the player;

- Mounting with throwing off the player;

- Dismounting on move;

- Animation Blueprint comprises ready states for the Jumping and Feeding cycles, and switching animations of footholds and reins with/without the rider;

- Two Character and Animation Blueprints for both the Horse and Horseman. Commented code with categorized functions;

- 8 Locomotion Blend Spaces with ready turning variations;

- Widget, Enumeration, FBX sources.

Number of Blueprints: 2

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Number of characters: 2

Vertex counts of characters: horse - 53000, fully equipped - 62000, simplified - 9000, stylized - 1500. Ready LODs

Texture Resolutions: 4096x4096

Number of Animations: 126

Animation types: Root Motion and In-place

Intended Platform: Windows, Linux, OSX

Platforms Tested: Windows, Linux.

Update 1:

— added new hair materials with textures;

— added a horse summoning adjustment function for the whistle.

Update 2:

— added two animations for turning in place;

— added code for turning in place (in "Event Graph" for the event "Move Right").

Latest update:

— fixed bug with rotation after hitting an obstacle (BP_Horse → Event Graph → section "Turn in place") .