The goal of this plugin is to provide a general game framework that can manage WidgetBlueprints and related game logic with more organized way.
DemoVideo VR Mode: www.youtube.com/watch?v=Ht13VKmJyX8&feature=youtu.be
Demo Project: github.com/dorgonman/HorizonFrameworkDemo (Follow install note in github, you will be able to download editor build from nuget, so you don't need to pay for trying this plugin.)
This plugin is a UI Management Framework that focus on manage your UMG and relate game logic with stack operation, ex: PushScene, PopScene, ChangeScene and ReplaceScene.
Number of Blueprints: 0
Number of C++ Classes: 16
Network Replicated: No
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: All Platforms
Example Project: https://github.com/dorgonman/HorizonFrameworkDemo