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HEXAGON PLANET GENERATOR

YarminStudio - Nov 17, 2020

Create and use a generated hexagonal planet in your game.

On Sale:$99.99
$69.99Sign in to Buy
  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.25
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

HEXAGON PLANET GENERATOR - Create and use a generated hexagonal planet in your game.


Features:

  • Generation of the planet in the editor and runtime
  • Generation in the editor makes it possible to save a planet as a static mesh
  • Generate continents
  • Spawn static mesh (tree, stone and etc.) objects on hexagons by surface type during generation and automatically convert them to Hierarchical Instanced Static Mesh
  • Save and load a planet with surface objects


Work In Progress:

  • add AStar (A*) navigation
  • add biomes
  • add RTS controls with hexagon interaction
  • resource mining
  • add clouds (fog of war)
  • add a tutorial on gravity integration
  • tutorial for integrating "Runtime Mesh Component Community"
  • add more dense pre-calculated planet templates
  • relax function
  • hexagon smoothing


Note: the update will not be in the order of the list. Asset price may increase after update.
Note: the planet always contains 12 pentagons.

Technical Details

Links:

YarminStudio - Check my other content

Discord - Support and information about discounts

Wiki - Documentation

Youtube - Gravity movement video


Technical Information:

Number of Blueprints: 9 blueprints, 7 structs, 3 user widgets

Input: Keyboard, Mouse

Network Replicated: (Partially)

Supported Development Platforms:Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, Android, IOS

Documentation: WIKI

Important/Additional Notes: Support on discord