A Multi Hashing Algorithms C++ and Blueprints Library Used To Hash Data
This is a multi hashing algorithms c++ and blueprints library used to hash data mainly for the purpose of data encryption and checksum verification which is very helpful for network communication between servers and clients and can be used for single player games to verify if game data has modified (checksum). This Plugin is easy to use and can be used from both Blueprints and other C++ classes. This plugin have a lot hashing algorithms and some support bit size specification such as SHA3, Also It comes with utility tools such like text to hex and string to binary etc. to help with data serialization and decoding.
Number of C++ Classes: 1
Network Replicated: (Yes/No): No.
Supported Development Platforms: Windows, Linux.
Supported Target Build Platforms: Windows, Linux, Android.
Documentation: Can Be Found Here.
Platforms Notes: This plugin might compile and work on other platforms like IOS, Mac but currently not tested (Not Officially Supported) if you want to build for unsupported platform, you will need to add it to Whitelist Platforms under .uplugin file in the plugin folder.
Additional Notes: This Plugin uses some third party libraries but its not a problem since they all work and don't need any special build/compile steps.