Gothic Interior Megapack

Meshingun Studio - Environments - Jun 26, 2022
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400 assets and prefabs/delicate details, and mesmerizing architecture/User-friendly tools

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

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🆕 Compatibility Unreal Engine 5.4

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Join our Discord to get the latest updates and news about our products, get support, participate in our contests and win exciting prizes.

🛒 Also available on Unity Store

📚 Get the Book Generator standalone Book Generator

🎬 Gothic Interior

🎬 Cathedral/dungeon walkthrough

📝 Documentation

Goes well with our exterior Megapack: Gothic Exterior Megapack

───────────── SUMMARY ─────────────

Our next Megapack collection for Unreal Engine is here. This time we are presenting Gothic Cathedral. This is one of the largest libraries of Gothic interior assets with incredible quality, delicate details, and mesmerizing architecture alongside handy blueprints, tools, and templates to allow you to bring your imagination to life quickly.

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➤With 400 assets and prefabs, this is the largest library of Gothic high-end quality assets.

➤ Nanite & Lumen Compatible (UE5+ version only)

➤ Vast modifiability and customizability along with handy blueprints, tools, and prefabs.

➤ 2 different lighting setups, Lumen vs screen space(legacy) for easy use with PCs with different performances.

➤ All the modular assets in this pack are snappable to the grid for easy assembly.

➤ Our master materials, are some of our most valuable assets which you will get for free in this pack.

➤ The master materials give the user easy access to modify parameters globally.

➤ A user-friendly book stack creator tool with several parameters for customization.

──────────── DISCLAIMER ─────────────

-This product supports Nanite and Lumen for Unreal Engine 5.0+ (How to enable Lumen in your project)

Note: Depending on your system spec, you can turn on hardware raytracing. (Explained in the doc above, search for hardware raytracing)

-Due to a known engine bug with vertex painting, a warning

may be displayed about spending 0.0s repairing painted vertex colors.

This warning can be removed by manually resaving the level.

Unreal Engine 5.3 Update:

You need to add "r.Nanite.AllowSplineMeshes=1" under "[/Script/Engine.RendererSettings]" In your "DefaultEngine.ini" folder to enable nanite for spline meshes.

Technical Details

Pre-Assembled Map (Showcase)

  • Cathedral
  • Lumen + alternate Screen Space lighting (UE5+ version only)

Overview Map

  • Modular assets
  • Blueprints showcase / instruction(s)
  • Unique assets


  • 2 Master shaders with more than 110 Instances

More than 380 Unique and Modular Assets including prefabs

  • Nanite Enabled (UE5+ version only)
  • Highly detailed props such as Statues, Chairs, Stairs, Candles, Cabinets, Candelabras, Books, and a plenty lot more.
  • Modular architecture pieces such as Walls, Decorations, Roofs, Gates, Ceilings, Arcs and etc.


  • Highly customizable and scalable Book Generator blueprint with a variety of options for color, types, location, and more.
  • Prefab baker to convert blueprints to individual static meshes in the level with many options
  • Individual candles, chandeliers, candelabras with multiple options

Vista Assets

  • Exterior gothic vista assets such as a cathedral, yard and etc. (Low poly proxies)

Prop Templates

  • Assembled skeletons in different poses
  • Architecture prefabs

Game Ready and Optimized Assets

  • Optimized LODs up to 8 levels
  • Balanced Light Map Density
  • Nanite compatible assets (UE5+ version only)