Boost your in-game revenue with real-time personalisation
Growing in-game purchases takes people, time and money. GosuTag.com Purchase Personalisation is a service designed specifically to power your in-game store real-time personalisation. SDK handles personalisation backend pain and provides items ranged by purchase probability for that specific player.
Show new recommended category with items relevant to that specific player
Visually highlight items relevant to that specific player
Show popup/loading screen with a specific item out of those relevant to that specific player
Plugin demo already contains an example for the store and processing of events. You can use it as an integration example:
If you could not find the files mentioned above in Unreal Editor, go for View Options and mark the Show Plugin/Engine Content checkbox.
Scales automatically up to millions of players. SDK includes demo project. Here's the documentation.
Acquire your SDK credentials here.
Number of Blueprints: 5
Number of C++ Classes: 6
Network Replicated: No
Supported Development Platforms: Win/Mac
Supported Target Build Platforms: any
Example Project: included