Plugin for Google's TextToSpeech API, play synthetic voices inside your games.
This plugin integrates with Google's TextToSpeech API, letting you play synthetic voices inside your games using groundbreaking research in speech synthesis and Google's powerful neural networks to deliver high-fidelity audio. You basically just type in the text you want (with or without SSML) and the API will create the voice data for you.
Example Project:
Example Project (Demo):
Example Project (Video):
Support:
If you need support you have two choices:
Features:
Code Modules:
Number of Blueprints: 2
Number of C++ Classes: 7
Network Replicated: No, but anywhere you can use a SoundWave you can use this
Supported Development Platforms: Windows, Linux and Mac.
Supported Target Build Platforms: Windows, Linux, Android, Mac and iOS.
Documentation: Here
Important/Additional Notes: You need to subscribe to Google's TextToSpeech API's to use this plugin. You can do that here: https://cloud.google.com/text-to-speech/