gFur PRO v3

GiM - Mar 6, 2018
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gFur PRO is an advanced version of our free gFur plugin with in-editor fur generation and grooming.

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

PLEASE send any issues, crash logs and general feedback to "gfur@gim.studio", thanks.


You have to uninstall gFur Free first to get PRO working.


Video showing gFur in motion.


gFur PRO is an advanced version of our free gFur plugin. It supports static meshes, skeletal meshes, animated morph targets and has an advaced shader that allows you to blend between two sets of fur strand thicknesses and fur tiling. Further, there is support for fur clumping, wind effect and the package contains a few more fur patterns and noise textures (plus the bonus deer).

New in version 3.1 are:

  • Alembic import for guides/splines
  • Export to Unreal Hair system
  • Brush presets


Features:

  • gFur shell generating component and gFur standard and advanced materials
  • complete in-editor fur generation and grooming
  • static mesh and skeletal mesh support
  • animated morph target support
  • LODs with highly optimized toggleable physics
  • shell bias (pushing the shells to outer regions where slicing is the most visible)
  • noise for shell vertices along normal to break up the slicing (may be a stylistic choice)
  • runs on non-dx 11 hw without physics


Note: Red deer on the main (first) image together with a few animations is part of the package. Lion and elk from the other images are NOT part of the package.

Technical Details

To access the content (gFur shaders and sample map), go into the "Content Browser", click on "View Options" and turn on "Show Engine Content" and "Show Plugin Content". Now you should see a new folder called "GFur Content".


Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  • GFur - Runtime
  • GFurEditor - Editor

Number of Blueprints: 0

Number of C++ Classes: 13

Network Replicated: No

Supported Development Platforms: Win32, Win64

Supported Target Build Platforms: Win64 (DX11 required), PS4, XboxOne

Documentation: http://gim.studio/gfur/