gFur PRO is a fur plugin with in-editor fur generation, grooming and export to Unreal Engine's native hair system.
PLEASE send any issues, crash logs and general feedback to "firstname.lastname@example.org", thanks.
You have to uninstall gFur Free first to get PRO working.
gFur PRO supports static meshes, skeletal meshes, animated morph targets and has an advaced shader that allows you to blend between two sets of fur strand thicknesses and fur tiling. Further, there is support for fur clumping, wind effect and the package contains a few more fur patterns and noise textures.
New in version 3.7.0:
- advanced color correction
- new (optional) AO algorithm
- enhanced rim lighting
- distance field collisions
- snow and dirt
Note: Lion and elk from the other images are NOT part of the package.
To access the content (gFur shaders and sample map), go into the "Content Browser", click on "View Options" and turn on "Show Engine Content" and "Show Plugin Content". Now you should see a new folder called "GFur Content".
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
Number of Blueprints: 0
Number of C++ Classes: 13
Network Replicated: No
Supported Development Platforms: Win32, Win64
Supported Target Build Platforms: Win64 (DX11 required), PS4, XboxOne