Gameplay Ability System Template and Starter Kit - Leveraging the power of the Gameplay Ability System, this plugin provides a starting template and a robust foundation to speed up the creation and development of GAS based projects.
Update 1.2.1 Added an Editor module to provide a custom AttributeSet / Gameplay Attributes Wizard class generation. You can now generate new Attributes from within the Editor without c++ knowledge, and configure the plugin to use those for your Characters (Only for 4.26 users, video preview)
GAS Companion aims to be a general base for GAS powered projects without making any game design choices. The various parts of the system are intended to be subclassed and customized per project needs.
It includes the necessary initial C++ setup, helpers and additional features to get started on a new project that aims to use Epic's GAS plugin (used namely in Fortnite and Paragon, and showcased in Action RPG project)
Similarly, GAS Companion can help existing projects that are considering the use of GAS and accelerate the implementation, or provide guidance.
Number of Blueprints: 6
Number of C++ Classes: 35
Network Replicated: Yes
Supported Development Platforms: Windows / Mac
Supported Target Build Platforms: Windows, Mac, Xbox One, PS4
Important/Additional Notes: Although it should support all the mentioned platforms above, this plugin has been tested exclusively on Windows.