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FPS Core

A production-ready FPS toolkit, perfect for kickstarting the development of your next first person shooter!

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Assets shown in promo images are not included and used for demonstration purposes only.


FPS Core helps you get building your game faster than ever. It's built in C++, but it's built for blueprints. Basically, everything you'll ever need is exposed to blueprints, so that you don't actually need to touch C++ to make the most of this plugin! If you do want to delve in to the C++ code, everything is fully commented and class overviews are provided in the documentation, taking you deeper into each class and providing you with all the knowledge you need to expand them into almost any genre.


Basically, if you're building any type of shooter, FPS Core can help you out!


And best of all? It's free and open source!


A feature overview can be found on youtube: https://www.youtube.com/watch?v=m-ztnHX7XZE

Documentation can be found at: https://emmadocs.dev

Support can be found on discord at: https://discord.gg/MzxdZd2WqR

The source code can be found at: https://github.com/whoisEllie/FPSCore

You're welcome to email me at contact@emmadocs.dev

Technical Details

Features:

  • Advanced procedural movement [Slide, Vault, Mantle]
  • Flexible weapon swapping system
  • Data-driven weapons and modular attachments
  • Robust interaction system


Code Modules:

  •  FPS Core (Runtime)

Plugin Dependancies:

  • Enhanced Input
  • Niagara

Number of Blueprints: 0

Number of C++ Classes: 13

Network Replicated: No

Supported Development Platforms: Mac, Win64

Supported Target Build Platforms: Mac, Win64

Documentation: https://emmadocs.dev