Flocking Behaviour System [Ideal for simulation of birds, fish, bees and more]

Ali El Saleh - Jul 20, 2019

The Flocking Behaviour System is a tool to quickly and easily add a flock of entities into a scene to simulate the flocking behaviour. For example, a flock of birds, a school of fish, a swarm of bees, etc.

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Flocking Behaviour System is a tool to quickly and easily add a flock of entities into a scene to simulate the flocking behaviour.


This plugin implements 5 behaviours:

  • Alignment
  • Cohesion
  • Separation
  • Goal Seeking/Path-Following
  • Obstacle Avoidance


Demo video: https://youtu.be/wTlxI4p7jl4


Demo Build of standard flocking: https://drive.google.com/open?id=1xq7FOfN8xmKgAen6YYQoRib-hfpgey1W

Demo build of path following flocking: https://drive.google.com/open?id=1GV9YC74Zpeoo5asC2BiZDo_juVsMlbhA

Demo build of Giant Fish Tank: https://drive.google.com/open?id=1kwtu0OG0kFWHRMW8zcZdudBu4lDCtbs2


Offline Docs: https://drive.google.com/file/d/1rUHg6-e0YRLnyHoECTULL7j18RCcJB7i/view?usp=sharing


NOTE:

  • If you don't have latest Unreal Engine version installed, that means you may not have latest plugin version for the flocking system.

Technical Details

Support Discord Server: https://discord.gg/jVw7YAr


Trello board: https://trello.com/b/lRUUhQpq/flocking-system


[30/06/2020]

Update v1.4 Change log: https://trello.com/c/0GydkdHl/59-v14-change-log


Features:

  • Multi-threading support
  • Goal seeking
  • Path following
  • Obstacle avoidance
  • Boid customization
  • Custom weights of each force (Alignment, Cohesion, Separation, Avoidance and Goal Seeking)
  • Plane constraints (constrain the boids' movement to a certain axis)


Code Modules:

  • Runtime


Number of Blueprints: 0

Number of C++ Classes: 8

Network Replicated/Multiplayer Support: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows 64-bit

Documentation: http://alielsaleh.com/tools/UE4-Plugins/FlockingSystem/