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Floating Tile Generator

Sigma Games - Blueprints - Apr 6, 2016
19
5 out of 5 stars(19 ratings)
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This asset creates a self composing grid, which allows to make real time self building things for example sky roads.

  • Supported Platforms
  • Supported Engine Versions
    4.10 - 4.22
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Preview: youtube.com/watch?v=bakN4thNN40&feature=youtu.be

Floating Tile Generator allows you to create real time composing and decomposing grid of instanced meshes any mesh you like. It allows to easily achieve 'flying' and moving tiles, as you change distance between player and blueprint. Grids themselves are easy to copy and adjust to form walkways, walls, stairs or any shape you desire. This blueprint can be used for example, to create self building road in the sky, which gives nice visual effect.

Update 1: WARNING! Backup your project files before updating, just for safety.
- Added function to fix tiles position after completing transform.
- Redesigned player distance calculation, naw it should be easier to use with custom player character.

Technical Details

Number of blueprints: 2
Intended Platform: Desktop, VR
Tags

ENVIRONMENTSLEVEL DESIGNBLUEPRINTS