Ferris Wheel

ZerstorenGames - Blueprints - Dec 2, 2019

A ferris wheel creator Blueprint that will also allow the character to jump on, only made with static meshes

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  • Supported Platforms
  • Supported Engine Versions
    4.23 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Video

Demo

DOC

Website

Updated to Ue 5.02

This template is a Ferris wheel creator:

  • You can use the provided static meshes or use yours
  • Number of cabins can be modified from 10 to 200 and this will automatically adjust the radius of the wheel and other parameters.
  • Supports are automatically placed
  • The only thing you have to do is place the Ferris wheel in the scene and choose the amount of cabins and the distance that cabins will have
  • Very easy to migrate
  • Can carry a character that can move inside a cabin
  • Can also be controlled during runtime (toggled on or and speed can be changed)
  • Easy to modify

Technical Details

Features:

  •  2 Blueprints: BP_Ferris_Wheel that is the Blueprint you will use in the scene
  •  BP_Cabin is a Blueprint, actor class, that is used as child actor by the BP_Ferris_Wheel
  • Textures: 54 (diffuse normal and a combined metallic, roughness and ambient occlusion) resolution: 2048x2048 each
  • Static meshes: 12

Number of Blueprints: 2

Input: Gamepad, Keyboard, Mouse

Network Replicated: No as default but can be replicated easily

Supported Development Platforms:

Windows: Yes, 64 bits

Mac: (No) (Not tested)

Documentation: We will provide a pdf for documentation

Important/Additional Notes: