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Portals VFX pack (+ interactions)

Rimaye.Std - Jun 18, 2020

This pack contains 4 kinds of portals (Gates, ellipses, spheres, and LowPoly) and 8 different effects (electric, fire, natural, storm, ice, light, darkness, and futuristic). Blueprints are included with 5 different interactions.

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  • Supported Platforms
  • Supported Engine Versions
    4.25
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This pack has been designed to be as easy to use as possible. It contains many portals, but also fully automatized interactions.

Epic MegaJam 2020: This product is one of the prizes!


VIDEO PREVIEW


Update 1.1 : New features (video)

Update 1.2 : Simplified VR setup / Easy settings for actors with multiple components

Update 1.3 : Teleport the player between 2 levels

Tutorials


The effects are created with Niagara, you will find a folder with reworked effects for VR and mobiles (shader complexity : Fully green).

Mobiles : Use VR effects for better performance (Lens effect: Not suitable).


If you want to learn how to create effects with Niagara: My tutorials from scratch

Technical Details

Portals :

  • 4 kinds of portals (gates, ellipses, spheres, and LowPoly)
  • 8 effects (electric, fire, natural, storm, ice, light, darkness, and futuristic)
  • The material simulates depth to enhance the portal effect.
  • Create your own portals


Interactions (for static and skeletal meshes) :

  • Dissolve: Meshes penetrate the portal and dissolve
  • Spawn: Meshes spawn from a portal to a correct location
  • Teleportation: Meshes are teleported from one portal to another (physics, orientation and position are adapted to the second portal)
  • Attraction: A spherical portal attracts all meshes (with tag PortalPack) in the desired radius and dissolves them on contact
  • Projectiles: A spherical portal fires the desired number of projectiles at targets (with tag PortalPackTarget) located within its range (you can adapt it)


Type of Emitters: (CPU)

Number of Unique Effects: 48 (+48 VR)

LODs: (Yes)

Number of Materials: 38 (+5 VR)

Number of Textures: 31

Number of Blueprints: 20 (+17 VR)

Number of Unique Meshes: 11

Supported Development Platforms:

Windows: (Yes)

Mac: (Not tried)

Documentation: Take a look at my turorials on my youtube channel

Support : rimaye.std@gmail.com

Important/Additional Notes: VR > Make sure « instanced stereo » was disabled.