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FBX Skeletal Importer

Yuri N Kalinin - Jan 25, 2021

Import Skeletal Mesh assets in runtime

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin allows to import skeletal mesh assets in runtime from Autodesk FBX files. You can import new 3d character, or import skins for a skeleton already existing in game.

Note: the plugin doesn't import textures and materials and doesn't create physics assets. Currently, it doesn't import morph targets.

Video: YouTube

Technical Details


  • import of skeletal mesh assets from FBX on a new or existing skeleton
  • asynchronous import
  • export of animation sequence assets to FBX files

Code Modules:

  • SkeletalImporter (Runtime) 

Number of Blueprints: 0

Number of C++ Classes: 1 exposed to blueprints

Network Replicated: No

Supported Development Platforms: Windows x64

Supported Target Build Platforms: Windows x64

Documentation: [G.Drive]

Example Project: [4.26]

Executable Demo: ZIP