Unreal Engine Marketplace is moving over to Fab in mid-October. Learn more.

FBX Skeletal Importer

Yuri N Kalinin - Code Plugins - Jan 25, 2021

Import Skeletal Mesh assets in runtime

  • Supported Platforms
  • Supported Engine Versions
    4.26, 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin allows to import skeletal mesh assets in runtime from Autodesk FBX files. You can import new 3d character, or import meshes for skeleton already existing in game. FBX materials are imported as dynamic material instances for specified base material.


The plugin doesn't support LODs.


Video: Youtube

Technical Details

Features:

  • import of skeletal mesh assets from FBX on a new or existing skeleton
  • new: morph targets (blendshapes) are supported
  • asynchronous import
  • import of materials and textures from FBX files (supported formats of textures: bmp, png, jpeg)
  • export of animation sequence assets to FBX files
  • import of separate materials/textures from png and jpeg files.

Code Modules:

  • SkeletalImporter (Runtime) 

Number of Blueprints: 0

Number of C++ Classes: 1 exposed to blueprints

Network Replicated: No

Supported Development Platforms: Windows x64

Supported Target Build Platforms: Windows x64

Documentation: [G.Drive]

Example Project: [5.4]

Executable Demo: [ZIP]