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Solar System

Adam Bielecki - Blueprints - Apr 7, 2020

Solar System

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Solar System package.

Presentation video -

This asset pack include blueprints of all Solar System planets and Moon. Pluto is also included, although is not classified as a planet.

Each planet got 2 blueprints ( Simple and Advanced).

Most of the planet blueprints will be made out material containing Color, Normal and Height textures.

Textures resolution in range of 4096x4096 to 8192x8192 px.

Technical Details


Each planet can be individually configured. Size, Distance etc.

Distance From Target (float) is connected with Target Actor and it is used to specify the radius where the center is target actor, in this example it is a Sun. 

Starting Angle (float) variable is used to offset planet radius. For instance if all planets would have a starting angle set up to 0 they would all start at the same position. So to add variety this value can be modified for each planet individually. 

Orbit speed (float) is used to set up a velocity that the planet rotates around the target(Sun), the higher the value the faster the planet will complete a full rotation cycle.

Clockwise (boolean), if selected planet would rotate in clockwise direction around target(Sun). 

Target Actor (actor) is an actor variable that the planet will rotate around

Orbit Draw (boolean)  if selected orbit preview line will be displayed during play mode

Own Rotation Speed (float) is used to set up speed of planet rotation around it’s own axis

Material parameters to set up

Atmosphere Color (float4)

Atmosphere Power(float)

Atmosphere Strength(float)

Base Reflect(float)


Number of Blueprints: Orbit Draw, Planet, Skybox, All planets

Supported Development Platforms:

Windows: Yes

Mac: Yes