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Fantasy Girl - Diana

Andrew Ermakov - Characters - May 29, 2023

Hello! This is game-ready low-poly model of the character Fantasy Girl Diana. She has blendshapes, Epic Skeleton rig, change color options. She will be a perfect character for a fantasy or dress-up game and RPG, strategy, first-person shooter, etc.

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  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Hello! Nice to meet you! I will be glad to cooperate with you :)

This is game-ready low-poly model of the character Fantasy Girl Diana. She has blendshapes, Epic Skeleton rig, change color options. She will be a perfect character for a fantasy or dress-up game and RPG, strategy, first-person shooter, etc.

Renders are made in Marmoset Toolbag 3.



And also in print and as a cover for some products.


👑 Key Features

🌟 Low-poly

🌟 Fully Rigged

🌟 Blendshapes

🌟 Adjustable Parts

🌟 Easy Color Change



Textures:


all texture map 4096x4096

2 skins

46 textures

15 materials



In the model it is desirable to use a shader with a two-sided display of polygons.



⚙️ Rig


This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.


Set of 16 animations:


attack (x1)

walking (x4)

run (x2)

strafe LR (x4)

idle (x2)

death (x2)

gethit (x1)




Polycount | The Character does not have LOD system


verts 37632

tris 62912

Hair polycount included: tris 16559



🔥 Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want. 



Blendshapes

Perfectly calibrated Blendshapes.

Body morphs allow you to regulate waist, breast and butt size, switch between human and elf ears, change the hair length, change the size of the weapon.


To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!


* I am always ready to help you and answer any questions *

Technical Details

VIDEO PREVIEW: https://www.youtube.com/watch?v=WIsr4ucgWlw

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: (Yes)

Number of Animations: 16

Animation types (Root Motion 2 /In-place 14):

Number of characters: 1

Vertex counts of characters: 37632

Number of Materials and Material Instances: 15

Number of Textures: 46

Texture Resolutions: (4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link No

Important/Additional Notes: Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1_fPrM4mAvK7XRQfQQlr-V1PF7ozbVlXb0H2Jh9Z-fKg/edit?usp=sharing