Low Poly Fantasy Dungeon, with modular assets and particles
NB: ALL ASSETS ARE MOBILE FRIENDLY! :)
NB: The cell shading effect can be found in the post process in each level, however the example levels inside the project are not supported for mobile rendering, it is only for PC, only the 3D assets are usable for mobile development. To deactivate the cell shader effect select post process in any scene than go to Rendering features ----> Post Process Materials ----> open Array : 1 to activate the outline stroke and 0 to deactivate it)
NB: FOR A BETTER BUILDING EXPERIENCE GO TO SETTINGS ON THE TOP BAR AND ACTIVATE SNAP VERTEX POINTS.
Low poly stylized dungeon pack, complete with modular, walls, props, particle effects and one ready preview scene. Influenced by the late medieval art style with a twist of a stylized cartoon feel. Contains 18 architectural meshes to build your own level and 30 static meshes along with 3 skeletal meshes (2 Doors and 1 Chest which contains customized joint for blueprint animations).
1 master material and 12 material instances along with a special material for post processing in order to create a black outline stroke in game (easy to activate and deactivate it by selecting Toon_Shader post process inside the scene, than go to Rendering features ----> Post Process Materials ----> open Array : 1 to activate the outline stroke and 0 to deactivate it)
It is recommended to be used for top down, RPG and action RPG game genre.
It's a simple stylized dungeon asset pack friendly and straightforward to use and ideal for high end mobiles.
Features:
Texture Sizes:
Texture Size: 512x512 to 2048x2048
Collision: yes
Vertex Count: 2 to 474
LODs: not necessary
Number of Meshes: 51
Number of Materials and Material Instances: 12
Number of Textures: 17
Supported Development Platforms: PC, Consoles, mid to high end Mobiles
Important/Additional Notes: All assets are mobile friendly, but don't forget to set mobile shader in settings.