Game ready Fantasy Cave with detailed sculpts for rocks, environments, architecture pieces and very detailed sarcophagus asset
***Monthly Unreal Engine Sponsored Content product for October 2021***
Check out Denys Rutkovskyi's other products here: Denys Rutkovskyi Content
Fantasy cave environment. All assets sculpted with high details and textured with PBR materials. The idea was to achieve interesting fantasy mood in demonstration map. For this was crated a cave with a tomb inside of it and interesting supporting architecture/stone details as wall as wall paintings and lighting setup. Assets are game ready with reasonable usage of polygons and good optimization.
video:
https://www.youtube.com/watch?v=CqIDFn7fRu4
360
Features: (Please include a full, comprehensive list of the features of the product)
Texture Sizes:
Texture Size: 4096x4096, 2048x2048
Collision: Yes, automatically generated
Vertex Count: -
LODs: Yes
Number of Meshes: 26
Number of Materials and Material Instances: 30
Number of Textures: 60
Supported Development Platforms:
Windows
OSX
Linux
PlayStation 4
PS4/Morpheus
Xbox One
Oculus
SteamVR / HTC Vive
Supported Target Build Platforms:
Windows
OSX
Linux
PlayStation 4
PS4/Morpheus
Xbox One
Oculus
SteamVR / HTC Vive
Documentation: -
Important/Additional Notes: -