Add factions and relations in your game using C++ or Blueprints
Add factions and relations to your game using C++ or Blueprints.
Check the Github Repository for Documentation and Source and
get into our Discord server for Support or proposals!
• C++ & Blueprints
• Made for Humans - API designed to be simple and intuitive. Focus on your game, not secondary stuff.
• Easy to Edit - Custom editors allow fast and easy editing of the factions and its relations
• Minimum Setup
• Production Ready: Used by released AAA titles
• Isolated - No dependencies or limitations from other systems.
• Compatibility with UE4's C++ Teams
UE4 implements teams for things like Perception, they are however limited to C++.
Factions are compatible with them and no setup is needed.
Send us Feedback, proposals or any issues at firstname.lastname@example.org
Network Replicated: Yes
Supported Development Platforms: Win32, Win64, Mac
Supported Target Build Platforms: Any platform compatible with UE4
Github Project: github.com/Piperift/FactionsExtension