Robot Rifleman, a light modular character that includes animations, blueprints, attachable parts, and customizable materials.
Robot Rifleman is made with a third-person perspective in mind.
This project includes animations, customizable materials, attachable components, and a single-player template.
Video Preview: https://www.youtube.com/watch?v=B34DK4q2Oa8
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of animations: 23 Character, 5 Rifle and 8 Jaw animations
Number of poses: 20 character poses
Animation types (Root Motion/In-place): In-place
Number of characters: 1
Vertex counts of character, rifle and parts:
Number of Materials: 6
Number of Material Instances: 9
Number of Material Functions: 2
Number of Textures: 14 (unique)
Texture Resolutions: 1024 , 2048, 4096
Supported Development Platforms:
Important/Additional Notes: Reload animation is using notifies to attach and detach components.