Robot Rifleman

MorselByte - May 21, 2020

Robot Rifleman, a light modular character that includes animations, blueprints, attachable parts, and customizable materials.

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Robot Rifleman is made with a third-person perspective in mind.

This project includes animations, customizable materials, attachable components, and a single-player template.


Video Preview: https://www.youtube.com/watch?v=B34DK4q2Oa8

Technical Details

Features:

  • Modular frame with attachable parts.
  • Customizable materials.
  • Third person template - character and animation blueprint.
  • Morph targets for camera shutters (optional: skeletal mesh without morph targets).
  • Rifle, magazine, cartridges and iron sights included.


Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes

Number of animations: 23 Character, 5 Rifle and 8 Jaw animations

Number of poses: 20 character poses

Animation types (Root Motion/In-place): In-place

Number of characters: 1

Vertex counts of character, rifle and parts:


  • LOD 0: 21784 , 4055 , 4555
  • LOD 1 : 12601 , 3696 , 2619
  • LOD 2: 7033 , 2507 , 1498
  • LOD 3: 4906 , 1593 , 858


Number of Materials: 6

Number of Material Instances: 9

Number of Material Functions: 2

Number of Textures: 14 (unique)

Texture Resolutions: 1024 , 2048, 4096

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: https://morselbyte.com/Documentation/RobotRiflemanDocumentation.pdf

Important/Additional Notes: Reload animation is using notifies to attach and detach components.