Extended Shading Pro

Nikolay Prudnikov - Feb 9, 2021

The plugin extends the shading capabilities and does so without additional overhead. Plugin tools are easy to use and designed to create various stylized shadings such as Toon Shading, Flat Color Shading, Unlit with Shadows, Halftone Shading.

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.26
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Video: Link 1

Documentation: Link

Lite version: Marketplace Link


Works without post-processing. Can work without HDR. Final shader without additional overhead!
Important! This plugin allows you to do almost any shading, but it does not contain any ready-to-use shaders. The plugin contains 3 demo scenes with materials from screenshots and videos.
To fully use the plugin, you need to know a little about HLSL


How to use:

  • Enable Forward Rendering
  • Install plugin
  • Use PrLayer node in Default Lit material


Plugin supports processing and rendering for:

  • Diffuse
  • Reflection
  • Specular
  • Skylight
  • Directional Light
  • Shadow
  • Self Shadow
  • Dynamic Lights
  • Dynamic Lights Specular
  • Indirect Light (All types of static lights)


Plugin contains:

  • PrLayer Node
  • 3 Demo scene
  • 9 Demo Materials

Technical Details

Features: Extends the render capabilities

Code Modules: PrExtendedShadingPro (Runtime)

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, Android, iOS (theoretically all platforms)

Important/Additional Notes: Plugin requires Forward Rendering