A Fully Modular Interior with Explorer Props for Story driven and highly detailed environments. Motel, House, Hotel? You got Options.
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**Updated November 19, 2023 - To add Staircases and Multiple Stories**
A fully modular Explorers Pack with a motel/home interior, Mayan Ruins, artifacts, survival props and more!
From the team and creator of PurePolygons and Downtown West Modular Packs!
Videos
- Create hallways, rooms, entrances, and full spaces with these modular interior parts.
- Tons of highly detailed hero props that are ready to be used in 1st Person player experiences or as beautiful props in your story driven environments
- Mayan and Incan Artifacts are based on actual reference gathered from the Riviera Maya region in Mexico
- Daytime lighting setup (Ray Traced and Baked)
- Nighttime lighting Only available in Unreal 5.1 and up (Lumen)
SCENE AND SET PROPS
- Modular Walls, Ceilings, Floors, Windows, and Doors (Entire scene is modular)
- Wrenches
- Table Lamps with and without Lamp Shade (Included SSS and Emissive Maps for Lamp Shade)
- Floor Lamp
- Light Switch and Wall Outlet Sets
- Desk Clock
- Cardboard Boxes
- Pictures and Picture Frames for the wall
- Ceiling Fan Blueprint for Spinning Fan
- Wooden Wardrobe, Desk, and Tables
- Wooden Chairs
- Leather Chair
- Bed Frame / Mattress / Sheets / Blanket with separate and combined versions for your needs
- Old Tire set
EXPLORER HERO PROPS
- Binoculars
- Compass (Blueprint with Rotating Parts)
- Medkit (Closed and open / with key included)
- Walkie Talkies
- Bolt Rifle
- Matchete
- Flashlight
- Traveling briefcase (Only closed)
- Water Canteens (Lid on and off / with Interior)
- Explorers Journal / Notebook with pages and notes to be spread on desks, countertops and grounds
ARTIFACTS
- Monkey Head (For potions and Poisons with interior)
- Witch Doctor Sculpture
- Stone Tablet (with symbols and carvings)
NOTICE
- There is no exterior included in this set, but the parts are created with exterior faces and separate material IDs so that you can easily build a full interior and exterior from these parts.
Artwork completed in collaboration with Mostafa Sobhi and the Sierra Division Art Team
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**Update Logs - January 20, 2023**
All Engine Versions Updated
Unreal Engine 5.1
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**Update Logs - November 19, 2023**
All Engine Versions Updated 4.27 -> 5.0+ Present Version
Features:
Number of Unique Meshes: 150+
Collision: (Yes) Very accurate collision made with each specific asset in mind.
Vertex Count: 8 Tris - 110,000 Tris (Depending on asset scale and complexity the tri count is adjusted)
LODs: (No) Because most assets are hero props, 1st person props, or interior props seen very close up, these assets do not have LODs. If people can recommend examples and use cases where LODs would be beneficial, we can consider adding them.
Number of Materials: 10 Master Materials
Number of Material Instances: 100+
Number of Textures: 280+ Textures
Texture Resolutions: 128 / 4096 (Most Textures are very detailed at a 4096 x 4096 Resolution, but can be lowered all the way down to 512x512 in most cases of needed for optimization)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: https://www.sierradivision.com/support