Upgrade your First Person Shooter or Third Person Shooter weapon/gun system with this advanced linetrace shooter blueprints component.
Are you ready to enhance your weapon linetrace detection? The EXCELLENT HITSCAN COMPONENT is your ultimate solution for your shooter weapon system! This component offers advanced linetrace functionality that brings realism and precision to your FPS (First Person Shooter) or TPS (Third Person Shooter).
🌟 Why Choose the EXCELLENT HITSCAN COMPONENT?
✅ Max Piercing Capability: Define how many objects your traces can pierce, adding depth and strategy to your gameplay.
✅ Piercing Damage Multiplier: Control damage reduction with each piercing for balanced and exciting combat.
✅ Smart Piercing Logic: Ensure clean and accurate visual feedback. Pierced characters won’t cause wall impacts behind them.
✅ Individual Linetrace Validation: Consistent results for both single and spread bullet line traces, perfect for shotguns.
✅ Customizable Shotgun Pattern: Adjust the number of shrapnels, initial offset, angular deviation, and center offset for spread shots.
✅ Reusable For Any Blueprint: You can also integrate this component into your turrets or other blueprints.
✅ Seamless Integration: It’s efficient, effective, and easy to implement thanks to the documentation.
✅ Save Development Time: Spend less time coding and more time creating!
✅ Excellent Support: We're eager to help you with any kind of problem you might face. Just send us a message!
🏆 What are you waiting for? Upgrade your game now!
Give your Shooter game the edge it deserves with the EXCELLENT HITSCAN COMPONENT. Easy to use, packed with features, and designed to make your development process smoother.
This component is specially designed for First Person Shooter but also work for Third Person Shooters.
Create. Expand. Deliver. - Embrace Excellence!
Our Recommendation
Combine the Excellent Hitscan Component with the EXCELLENT HITBOX COMPONENT for a comprehensive and advanced shooting experience.
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Features:
Number of Blueprints: 5 core (Component, Interface, PrimaryDataAsset, 2 Function librarys)
2 for testing
20 for demonstration purposes (BP_MaterWeapon, BP_Inventory etc.)
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms: PC, Mac
Windows: Yes
Mac: Yes
Documentation: 📙View the documentation
Important/Additional Notes: The demo level uses assets from Epic Games provided through their Content Examples project. You can find the project here. Any other non Epic Games assets were created by HarderStudios.