Evil Doll

ZectorLab - Characters - Oct 4, 2018
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Evil Doll is easy to retarget to the Epic Skeleton, it includes animations and can be customized with parametric values!

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
You can also find Evil Doll on the Twin Dolls Pack and on the Trio Dolls Pack.

Every Texture is very detailed, and each material can be customized with parametric values to change color.

It is also possible to add a parametric blood and switch the face Material from Normal to Evil State.

Evil Doll is also equipped with a Knife as weapon. Here the Features Overview!

Evil Doll is easy to retarget to the Epic Skeleton! Here the Tutorial.

It includes Animations:

  • Idle
  • Walk and Alternative Walk
  • Run, Alternative Run and Crawl Run
  • High Attack and Low Attack
  • 4 Hit Reactions
  • Agony
  • Death and Alternative Death
  • Sit Pose and Stand Up
  • Scream

You can see all animations in this Animation Overview

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rev 3.0 


Don't Update if you have projects with this Asset Package.

This Update contains:

  • Created Blueprints
  • Updated Physic Assets
  • Updated Weapon Sockets
  • Updated Retarget Skeleton
  • Updated Animations
  • Changed Folder Structure
  • Renaming Assets

If you are using Unreal Engine 5, the new animation retargeting system is IK Retarget, here the tutorial for our characters.

Technical Details


Can be customized through parametric Materials

Procedural blood Textures can be customized through parametric Materials

Switch face from normal to evil with a Material

Each Material set has a base color, metallic, roughness, and normal map

Skeletal Mesh set with knife socket

Number of Meshes: 2

Evil Doll Features:

Number of Characters: 1

Rigged to Epic Skeleton: Yes

Retarget to Humanoid Epic Skeleton: Yes

Animated: Yes

Number of Animations: 21

Collision: Yes

Triangles: 18001

Vertices: 10048

LODs: Yes (Original + 2)

Number of Master Materials: 2

Number of Material Instances: 4

Resolution of Textures: 4K

Knife Feature:

Number of Assets: 1

Collision: Yes

Triangles: 518

Vertices: 295

Number of Material Instances: 1

Resolution of Textures: 2K