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Event-Driven Network Montage System

CT Game - Blueprints - Aug 7, 2024

Super simple replication montage system

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Support: Discord

Document: Github

Detailed Video Tutorial: Youtube


Note: This product is open source on Github (MIT license, CT_Game copyright), which means you can get it on Github for free


Others Free System (I will release more free components, join the discord so you don't miss out)

HitTraceSystem

AttributeSystem




This is a lightweight component, it simplifies the Montage RPC process and use events to handle Montage's logic


In the example, includes weapon switching & attack & combo & hitreact & weapon trails & weapon hit trace


Features:

  1. Network Replication
  2. Can be easily integrated into any existing project
  3. Just add a component to any Actor to use it
  4. Clean Blueprint Code
  5. Supports network priority
  6. Responding with Events

Technical Details

Number of Blueprints: 3

Input: (Keyboard, Mouse)

Network Replicated: (Yes)

Supported Development Platforms:

Windows: (Yes)