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Evennia Plugin

CASTLELORE STUDIOS - Code Plugins - Jul 26, 2019
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Custom client builder for the Evennia MUD/MUX/MUSH/MU* system

  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.23
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

The Evennia Plugin provides integration between Unreal Engine and Evennia - an open-source library and toolkit for building multi-player online text games:

More information about Evennia can be found here: https://github.com/Evennia/evennia

Demonstration video 1: https://youtu.be/bNz9lM_n4YY

Demonstration video 2: https://youtu.be/DS30mtCYpns

Technical Details


  • This plugin facilitates the creation of custom clients with the Evennia Multi-User Dungeon (MUD) system, enabling the user to create worlds in a text-based realm and realize the effects visually in Unreal Engine 4.

• EvenniaPluginBPLibrary.cpp - Runtime - Blueprint function class

• EvenniaPlugin.cpp - Main plugin module

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://github.com/castlelorestudios/EvenniaPluginSampleProject/wiki

Example Project: https://drive.google.com/open?id=1su9E1G38hFDTl8yQk-Q-vAteKUutc5dv