Character is perfect for a first person or third person adventure game. May fight as warrior, archer, mage, or rogue.
Animations preview: https://youtu.be/iNI_waerzZ0
There are 2 Blueprints:
BP_EvaCombined: Has body parts, weapons and clothes. Please note that some of the parts are hidden to give the character a presentable look.
BP_EvaOneMesh: Has only parts needed to represent a clothed female character and all weapons. Some of the weapons are hidden.
Model with all armor and weapons: 20,660 polygons, 40,194 triangles and 21,936 vertexes.
4 hair materials included.
You will find animation list at YouTube page with character animations preview.
115 Animations for warrior, mage, and archer - combat and general moves. 98 "in place" animations and 26 animations with root motion data.
Body parts: Body, Hair
Armor parts: Chest Armor, Hood, Gloves, Belt, Pants, Boots.
Weapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.
Scaled to Epic skeleton: No
Rigged to Epic skeleton: Yes
Number of characters: 2 character Blueprints, 16 "characters" including body, body parts, hair, clothes and animated bow.
Vertex counts of characters: 21,936
Number of Textures: 24 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.
Texture Resolutions: 2048x2048, 1024x1024, 4096x4096
Number of Materials and Material Instances: 10 Materials and 4 Instances
Number of Animations: 115 animations for warrior, mage, archer combat and general moves
Animation types: 98 "in place" animations and 26 animations with root motion data.
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included ("made by hand")