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Directional Voice Chat

The easiest way to create directional proximity voice chat for your multiplayer game. Host your voice chat servers for half the price of Vivox.

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Host your voice chat servers for half the price of Vivox. No other services required.

PLEASE Verify yourselves after purchasing so that we know what you are talking about when you ask and assign supporter who is good at specific plugin.


MORE documents and tutorials are available on discord once you join discord too(no need to purchase first)


Do you have sound effect for your other in game sound? this voice chat solution will be perfect for you. The voice chat sound will be played in an audio component which you can add your sound effects just like other in game sound. The voice chat sound will play at where the audio component is just as same as your other in game sound.

We currently provide a stun / turn linux servers for the server side by default. If your game server is using other server platform, you can use other VPC service to host its server. If you don't like the server side we provide, it's just a stun & turn server, you can use any other stun & turn server implement to replace it.

server side:

With the stun / turn server, you still need to use unreal rpc to transfer the networking info of the clients to connect each other. If you don't want to use unreal rpc or you are in a situation you can't use unreal rpc(ex: use possess node), we just made a new solution .

Technical Details

Host your voice chat servers for half the price of Vivox.


  •  directional and proximity voice chat
  • cheap to host

Code Modules:

  •  EmbeddedVoiceChat(Runtime)

Number of Blueprints: 9

Number of C++ Classes: 9

Network Replicated: Yes

Supported Development Platforms: Mac/iOS/Linux/Android/Windows

Supported Target Build Platforms: Mac/iOS/Linux/Android/Windows


Important/Additional Notes: for unreal engine 5.4 users, apply these fixes before using the plugin .