Editor Utility Extension

Vahab - Code Plugins - Aug 15, 2024
Not Yet Rated

The plugin provides several utilities to enhance the editor experience, including custom toolbars, menu items, class icons, thumbnails, and UMG controls.

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

The plugin provides several utilities to enhance the editor experience, including custom toolbars, menu items, class icons, thumbnails, and UMG controls.

Technical Details

Features:

  • Custom Toolbar Button to Invoke a New Editor Tab from an Editor Utility Widget.
  • Ability to Call the Run Function from an Editor Utility Blueprint (AssetAction or ActorAction) from menu entries and toolbar buttons.
  • Custom Menu in the Main Menu
  • Add a custom menu entry to any menu, This menu can provide shortcuts to tools, utilities, and other features (e.g. Actor Context Menu, Asset Context Menu, Place Actor, and so on)
  • Class Icon and Thumbnails, Assign custom icons or thumbnails to classes, improving the visual representation of assets in the content browser.
  • Assign custom thumbnails for Blueprints and DataAssets by Calling an Interface
  • Custom UMG Controls for Editor Utility Widgets ( SplitterBox, Editor Tab Control)


Code Modules:

  •  EditorUtilityExtension(Editor): Provide tools for editor customization


Number of Blueprints: 0

Number of C++ Classes (Include headers): 20

Network Replicated: No

Supported Development Platforms: Windows 64-bit

Supported Target Build Platforms: Windows 64-bit

Documentation: Documentation Link

Example Project:

Important/Additional Notes: